Office v1.1
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Author: Dragonsbrethren


Date: February 17th, 2008


Category: GE Solo Levels


Expansion Pak: No


Mission: Soviet Office Tower
Author: Dragonsbrethren
Date: February 17th, 2008
Edited: October 1st, 2021 (by 00action & Wreck)

DESCRIPTION:
This is a brand new map for GoldenEye 007, created with Valve Hammer Editor, Crafty, and the GoldenEye Setup Editor. The included IPS patch contains both single player and multiplayer setup files, simply select "Office" from either menu to play the map.

PATCHING:
To play, simply patch a copy of a clean GoldenEye ROM in .z64 format with your favorite IPS patching program or the GoldenEye Setup Editor. If you wish to create your own setup with the map, all the files needed are included in the "individual" folder in this archive.

If you're using Project64, you'll want to make sure you configure the emulator properly. Right-click on your patched ROM in the ROM list, choose "Edit Game Settings," and make change them to the following:

CPU core style: Recompiler
Self-modifying core Method: Change Memory & Cache
Memory Size: 4 MB
Advanced Block Linking: Off
Default Save Type: Use First Used Save Type
Counter Factor: 2
*Large Compile Buffer *Use TLB
*Register caching
*SP Hack

CONTACT:
If you wish to comment about the map or you have any problems, the best place to bring it up would be the Shooters Forever Forums:

http://shootersforever.battlefieldforever.com/forums_message_boards/

EDIT NOTES (00action):
-Background optimized, split into rooms and added portals.
-Fixed some very noticeable UV problems.
-Remade clipping file.
-Fixed the Commandants text not showing correctly.
-Made a slight adjustment to ending action block to prevent guards and guns disappearing before level fades to black.
-Made slight adjustment to sets so paths were not going through objects.
-Added action block to open roof door when commandant is running to the roof because he kept getting stuck.
-Adjusted guard action blocks to prevent them being alerted and teleporting through locked doors.
-Adjusted ending action block to prevent helicopter jumping in cutscene.
-Updated MP setup presets to link to new clipping.
-Mission sky/fog added to MP setup 2, 3 and 4P.

EDIT NOTES (Wreck):
-Made new action block for Commandant interaction, allowed him to attack player if injured.
-Removed an AI pathing link that spanned through walls.
-Added new "elevator guard" packs.
-Included weapons inside wooden crates.
-Changed rooftop door model (old beta one had missing pieces).
-Updated various object flags, such as on doors.
-Altered door sizing and positioning.
-Set body armour to not be available on all difficulties.
-Put in a new optional bonus objective.
-Set/tweaked guard stats.
-Other small miscellaneous details.
-Edited MP setup, and included an overhead map in zip file.
-Rebuilt mod off new base ROM (previous had texture hit sound errors).

Download

File nameFile typeSize
image.jpgJPEG image data33.28 kBInfo
officetower[dragonsbrethren].zipZip archive data5.42 MBInfo

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